Feed the Monster
Our friendly monster is hungry! It shows a picture of what it wants — tap the right word to feed it. Ten silly rounds for kids aged 4-9.
- Main skill: Vocabulary
- Level: CEFR Pre-A1 to A1
- Age: Ages 4-9
- Typical round: About 3 minutes
For teachers Level, timing and a classroom note
What it practises: choosing the written word that matches a picture
- word recognition
- listening
- Level
- CEFR Pre-A1 to A1
- Age band
- Ages 4-9
- One round
- About 3 minutes
- Works best
- Solo
A three-minute lead-in to a food or animals lesson; pause before each tap and ask pupils to read the three word cards aloud.
✓ Teaches after the answer: this game shows an explanation, definition or worked answer, not just a score.
Follow-up practice: Picture Match, Word Builder, Counting Stars.
How to play
- Look at the picture of what the hungry monster wants.
- Read the three word cards — or have a grown-up read them out.
- Tap the word that matches the picture to feed the monster — yum!
- Hear the monster say the word, then on to the next one.
- Feed it ten times to finish the game and win your stars.
About Feed the Monster
Feed the Monster is a free vocabulary game where a friendly, always-hungry monster shows a picture of what it fancies and your child feeds it by tapping the matching word. In every round a big emoji appears above the monster — an apple, a bus, a little star — and three word cards appear below. Tap the right one and the monster gobbles it up with a happy wiggle, saying the word out loud as it chews: "Yummy! Apple!"
Getting it wrong costs nothing. The monster pulls a face, says "Bleh! It is apple.", lights up the card that was right so your child sees the answer, and hops straight on to the next round. There is no scolding and nothing to be stuck on, but each picture does get one go — so it is worth looking properly first.
Because the picture carries the meaning and the answers are written words, this is a first word-recognition game: your child is finding the shape of a word whose meaning they already know, which is the gentlest possible start to reading English. Pre-readers can join in with a parent or teacher reading the three cards aloud. The vocabulary comes from the Pre-A1 and A1 young-learner lists — food, animals, toys, colours and everyday objects — an ideal first step for children aged about four to nine. A full game lasts ten short rounds and every new game shuffles a fresh menu. Like every 7ESL kids game it is completely free with no ads inside the game, no account and no daily limit. Finish a round with three stars and a surprise sticker lands in your sticker album!
Why play Feed the Monster?
- ✓ Picture-to-word matching builds real word recognition, not memorised chants.
- ✓ Pre-A1/A1 vocabulary matches what kids meet in class and storybooks.
- ✓ Every answer is spoken aloud afterwards, so the word is heard as well as read.
- ✓ Three-star games earn collectible stickers for the kids sticker album.
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← All Kids GamesFrequently asked questions
What age is Feed the Monster for?
It is designed for children about four to nine years old who are starting English. Younger kids play with a parent reading the three word cards aloud, while six- to nine-year-olds can read the short Pre-A1 words and play on their own. Older beginners enjoy it too as a gentle vocabulary warm-up.
Is Feed the Monster free?
Yes, completely. There are no ads inside the game, no purchases and no premium version. Children play instantly in the browser as guests — no download, no account and no sign-up is required for any part of the game.
Does my child need to read to play?
A little, or a grown-up to help. The monster shows a picture, and the three answers are short written words like apple, bus and star — nothing is spoken until after the tap, so a complete pre-reader will need an adult to read the cards aloud. Play it that way and children start recognising the words by sight after a few games. For a game a pre-reader can do entirely alone, try Listen & Find, where the word is spoken and the answers are pictures.
What happens if my child taps the wrong word?
The monster makes a face and says which one was right — "Bleh! It is apple." — and the correct card lights up so your child can see it before the game moves on. Nothing is lost and no one is told off, but each picture gets one tap, so it is worth a proper look first. That gentle finality is what turns the game into practice rather than trial and error.
Is there a daily limit?
No. Feed the Monster is not a daily puzzle — there is no lockout and no once-per-day rule. Every game shuffles a fresh set of ten pictures, so children can keep feeding the monster round after round, every day, completely free.
What words does Feed the Monster teach?
The pool covers the most common Pre-A1 and A1 nouns children meet first: food and drink, animals, toys, school objects, nature words and colours. These are the same words used in early picture dictionaries and young-learner coursebooks, so everything the monster wants shows up again in class.